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10/21/14 » What do music streaming apps need to have?
There are so many options out there to help you listen to your music, but no one product has a home run in each of these four major areas of need.
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10/14/14 » Product Diffusion: Old Theory vs. New World of Apps
In the 1960s, Rogers came up with five factors impacting product diffusion, a framework now taught in business school Marketing courses. How well does a framework from the 1960s apply to mobile apps today?
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08/26/14 » The UX personas that iPhones and Androids are built for
Having been an ardent Android user, I recently tried out an iPhone. Here are some quick thoughts on different kinds of users who might like one over the other.
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06/03/14 » Yelp's Recent Redesign & What It Means
Yelp recently redesigned its business pages. This redesign has implications about Yelp's focus as a company, and potential trouble it might have with its core group of users. Yelp can counteract this by creating a separate experience for content creators.
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04/29/14 » Do Life Tracker Apps Work?
Some product thoughts on life-tracking tools such as FitBit, Jawbone, or MyFitnessPal.
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04/22/14 » The Big Weakness of Split Testing: Finding New Mountains
An overview of strengths and weaknesses of split testing, along with one big weakness - finding new mountains to chase.
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04/01/14 » How Foursquare Has Changed, and What I Wish It Could Be
Some thoughts reflecting on Foursquare's recent product changes, some changes that I wish I understood more about, and different ideas for what Foursquare could be as a consumer web product.
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03/10/14 » Maybe the Venmo Ads Are Working (aka Why Lucas Works)
Thinking about how Venmo's Lucas ad campaign might actually be working out
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01/20/14 » Learning to Code (Part 3 of 3): Doing It
A proposed curriculum for somebody who is learning how to code.
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01/01/14 » Learning to Code (Part 1 of 3): Surprises
Some surprises I encountered when I learned how to code over the past year, after joining an NYC startup.